3D: Monty Walk
I found this task quite challenging as it was by far the most complex thing I had attempted in 3D. I roughly repeated this exercise three times before I was happy I had understood how walk cycles work in 3D. When watching this over, I am pleased with the pacing of the walk and also the spacing of the steps. The steps are equal in size and there is little irregularity in them, which is what most peoples walk cycles are like in real life.
Improving on this exercise I could of perhaps exaggerated the squish and stretch in the body and have also animated the eyes, to make it more life like and have a greater sense of weight. From learning the basic walk I should now play around with different kind of walks, which have more character in, for example a happy walk or sad walk.
3D Monty walk
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