Ticked Off: Textures + Sketches


This term I have started working on the third year film ‘Ticked Off’ helping with the design, so far I’ve been assigned to paint a few test layouts.
I chose to work on ‘Ticked Off’ because I really liked the story setting being in a dusty clock, as it allows for some imaginative background design, interesting layout angels along with dramatic lighting and colouring. The style they will be working in, is graphic with painterly 2d elements and real life textures, it’s a style which I am familiar with and like working in. Although working in my comfort zone regarding style, I will be pushing myself as the scenes are quite complex with loads of interlocking clogs, so getting the perspective and drawings right will be essential for the success.
For this project I first set about experimenting with brushes, trying to emulate the texture of wood. I took the real life purple wood texture that they have been using, and played around with it adding rough chalky textures over the top. The brushes which worked the best were the rough chalky and graphite ones, as they got across the rough uneven texture of the wood. I think this exploration worked really will, adding to the flat photograph, making it feel more believable as a textured surface.









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